The Quill #2: Music Reviews #2

March 3, 2025

“I’ve Got a Woman”
by Ray Charles

Ray CharlesI’ve never been a fan of country. And honestly, I’ve heard of a larger dislike for the music genre than liking. But since I’ve started dating my boyfriend, I’ve been exposed to a wider variety country music than the typical, nostalgic music they play at fairs. He’s the typical country boy: hunter, fisher, etc. And his favorite artist? Johnny Cash.

During the time of Johnny Cash, another artist was rising within the country genre, Ray Charles. As a blind, Black man, Ray Charles was most known for his “soul music” as he dabbled in more genres than country. These included jazz, blues, and pop. His biggest hit (“Hit the Road Jack!”) wasn’t released until 1960. Some of his more well-known hits aren’t necessarily country, but that’s how I found out about Ray Charles and his legacy as a blind musician. Although I personally discovered Ray Charles through his country music, I’ll be talking about one of his most popular hits, which is, “I Got a Woman.”

This song was his first No. 1 hit and released in 1954. The song soared with popularity, because of the mixed elements of blues, gospel, and R&B. At first, “I Got a Woman” was released as a single with “Come Back Baby” as the B-side but was later re-released on the album “Ray Charles,” later renamed to Hallelujah I Love Her So.” Sampling the beat from “It Must be Jesus,” Ray Charles wrote the song with his trumpeter Renald Richard. It was shocking because it was released as a “religious song,” but it introduced a new type of music in America. That’s what Ray Charles was known best for: being a major influence on American music.

—Jenna Fintelmann

The Quill #2: Music Reviews #3

March 3, 2025

You Promised a Lifetime
by Myles Smith

You Promised a Lifetime coverYou Promised A Lifetime by Myles Smith is an album that takes you on a journey through emotions, stories, and sounds. From start to finish, Smith crafts an atmosphere that feels fresh and nostalgic, blending smooth melodies with heartfelt lyrics. It’s the kind of album you can enjoy repeatedly, whether unwinding at home or driving through the city at night.

The album showcases Smith’s storytelling talent, with each track offering a unique experience. The lyrics delve into themes of love, hope, heartbreak, and personal growth, all presented with a relatable, down-to-earth touch. You’ll find yourself connecting with the songs on a profound level, whether you’re nodding along to the beat or pondering the message behind the lyrics.

Musically, You Promised A Lifetime blends indie, pop, and R&B genres, creating a distinctive sound. The smooth vocals perfectly complement the soft, catchy instrumentation, giving the album an easygoing yet captivating vibe. It’s the kind of album you can enjoy from start to finish, with each song possessing its own unique quality.

Overall, You Promised A Lifetime offers a beautiful experience for anyone who values genuine music filled with emotion, rhythm, and soul.

—Cheyenne Shull

The Quill #2: Music Reviews #4

March 3, 2025

Iconic Black Artists Whose Work was Eclipsed

Every artist draws inspiration from others, but there’s a difference between inspiration and outright theft. Black music has shaped countless genres, yet when these sounds go mainstream, they often lose their connection to the Black experience and context. We often reduce cultural appropriation to terms like “borrowing” or “sampling,” which can imply an equal exchange. But in reality, there’s a power dynamic at play that involves White musicians covering the work of and overshadowing Black artists who were not known in mainstream music circles.

As Black History Month draws to a close, we’re highlighting four iconic songs that were written by Black musicians and later covered by White artists.

1. “Hound Dog”
Originally written by Big Mama Thornton in 1952
Covered by Elvis Presley in 1956

Big Mama Thornton first recorded the iconic song “Hound Dog” in 1952, but it was Elvis Presley’s 1956 version that made it famous. Although the song has been covered over 250 times, many still believe Elvis was the original artist, overshadowing Thornton’s groundbreaking version. Although Thornton did not receive recognition until recently, she was paid after Elvis made the song famous.

2. “Whole Lotta Love”
Originally written by Muddy Waters in 1962
Covered by Led Zeppelin in 1969

Released in 1969, Led Zeppelin’s “Whole Lotta Love” became a hit, marking the band’s breakthrough in the U.S. Known for its iconic guitar riff, the song faced controversy due to similarities in lyrics to Muddy Waters and Willie Dixon’s 1962 track “You Need Love.” The band settled a lawsuit in 1985, paying an undisclosed amount for the copyright issue.

3. “Louie Louie”
Originally written by Richard Berry in 1955
Covered by The Kingsmen in 1963

“Louie Louie,” a rock ‘n’ roll classic, was originally written by African American artist Richard Berry in 1955. The song was later popularized by the all-White garage rock band, The Kingsmen, who transformed the laid-back original into the raucous, guitar-driven version we know today. Richard Berry had sold the rights to the song for $750 prior to The Kingsmen’s cover, making it available for others to use.

4. “Surfin’ U.S.A.”
Originally written by Chuck Berry in 1958
Covered by the Beach Boys in1963

The Beach Boys’ 1963 hit, “Surfin’ U.S.A,” is a reworked version of Chuck Berry’s 1958 classic, “Sweet Little Sixteen.” Initially intended as a tribute to Berry, the song was released without proper credit. After pressure from Berry’s publisher, the mistake was corrected in 1966, with both Chuck Berry and Brian Wilson of the Beach Boys credited as co-authors.

Source: Far Out Magazine

—Ginger Knauer

The Quill #2: Video Games #1

March 3, 2025

Star Stable Online

Star Stable imageIn a vast universe of online games, few titles can capture and keep my attention quite like Star Stable Online (SSO). Launched in 2011, this online multiplayer role-playing game has a very dedicated and niche playerbase. SSO blends a thrill of adventure with the beauty and fun of horse riding. Set on the mystical island of Jorvik, players embark on a journey filled with quests, mysteries, and friendship.

While I started as an avid Wii and Nintendo DS game player, SSO was where I started taking gaming seriously after the addition of a new laptop. The game first caught my young eyes in 2013 when I’d heard about it through ads, so I wanted to check it out for myself. If you would’ve told me then that I would still be actively playing the game today, I probably would have said you were crazy!

At its core, SSO is a game about exploration and connection. You are able to customize your own character and buy as many horses as your heart (and wallet) desire. The game is free to play, but you do have to pay to unlock the full map and continue further on in the story. You can participate in races, join clubs, and go on quests to uncover all the secrets of Jorvik. SSO’s team blesses us with an update every Wednesday, so there is always something new to do every week. They also actively work on updating older regions of the map, making the game visually stunning.

Having played since release, I’ve gotten to witness its evolution and growth firsthand. The game has not only provided me with countless hours of entertainment, but also friendships that I still cherish today. If you are a fan of semi-realistic horse games, this is one for the top of your list.

Available on PC, iPhone, and Android.

—Katie Frank, Video Games Editor

The Quill #2: Video Games #2

March 3, 2025

Toontown Online

Toontown Online posterToontown Online is a game I hold very dear to my heart. This was an MMO (Massively Multiplayer Online) game developed by Disney Interactive and published by The Walt Disney Corporation. In Toontown Online, you play as a Toon, an animal species of your choosing. The main premise of the game is to fight Cogs, who take the form of robots depicting a number of corporate stereotypes. These stereotypes are unique to each Cog, with the Bossbots varying from the Flunky to The Big Cheese, with only the Chief Executive Officer above them. These Cogs get larger and more powerful as you go up the chain, with each of the four types of Cogs being stylized around their theme. The four types are Bossbots, Lawbots, Cashbots, and Sellbots. The Toons fight these Cogs by using Gags. These Gags can be throwing a pie, playing a trumpet, or even dropping an anvil.

While I played this game as a child, I was more focused on the gameplay than the overall story and themes. The gameplay is captivating, being an MMO with long roads to gaining new Gags and raising your Laff Points (Health), but this is no longer the main focus of my admiration for this game. The story of Toontown is relatively shallow, summed up by the Toontown Download Intro: “Welcome to the place Toons call home. Sadly, trouble is brewing in Toontown. … Robot Cogs are trying to take over and put an end to all Toons’ fun.” This, along with the stereotypes that define the Cogs, makes it clear that a picture is being painted. The Cogs are clearly adults, more specifically businessmen, and the Toons are children.

With this picture in mind, this silly MMO gets a lot more interesting. This constant assault on Toontown by the Cogs is a battle for childhood. The players, Toons, aren’t just fighting Cogs; they’re fighting the idea of growing up. This is a place for you to forget about your real-life struggles and cling on to your childhood whimsy. This really resonated with me once I grew up a bit and reflected on my experiences with this game. Fighting the idea of “growing up” and keeping hold of your inner child is intoxicating. I can’t help but think back to this game and bathe in the nostalgia, remembering my time in the world of Toontown. That’s when I realized, every time without fail, what this game was trying to tell me: You don’t have to grow up.

A revival version of this game is free to play online
—Shane Ewig

The Quill #2: Video Games #3

March 3, 2025

Donkey Kong Country

Donkey Kong CountryZany characters, challenging stages, and a banger soundtrack. These are all what can be expected from Donkey Kong Country: a game that has meant a great deal to me since I was a child. I will never forget the day that my mom dusted off her old Super Nintendo and booted up this game to show me for the very first time. The colorful 16-bit graphics — along with the characters of Donkey Kong and Diddy Kong themselves — mesmerized my three-year-old self at once, and it wasn’t long before I wanted to try it for myself. From the moment I held that beautiful SNES controller in my hands, there was no going back. I was hooked on gaming — something that has stuck with me ever since.

Released in 1994, Donkey Kong Country is a 2D platformer that, impressively enough, still holds up over 30 years later. Since it’s a Nintendo platformer, there isn’t much in terms of a complex plot, but the game more than makes up for this with its intricate level design. Whether it’s riding a rhinoceros named Rambi, steering an out of-control mine cart down a broken track, or firing yourself from barrel cannons through a blustering snowstorm, players can always be certain that their skills will be put to the test. Some obstacles may even require players to swap characters for them to proceed; Donkey Kong is much slower and more powerful than the acrobatic Diddy Kong. This will especially come in handy against King K. Rool, the leader of the villainous crocodiles known as the Kremling Krew, who’s known for employing trickery to defeat his nemeses.

When I was a child, this game — along with its two sequels that were released in 1995 and 1996 — meant the world to me. I would spend hours trying to make it to the next level, and for many years, I was unsuccessful in defeating the final boss. However, I’ve gotten much better at video games since then and have even begun to speedrun the entire Donkey Kong Country trilogy in recent years. My current record is a little over an hour for the first game, Yet I’m always striving to improve. Speedrunning aside, if you’re a fan of old games and haven’t given these games a chance yet, do yourself a favor and try them out! You can find the entire trilogy on the Nintendo Switch’s Super Nintendo emulator, which can be accessed with a Nintendo Online membership.

Play free online at GameSpot

—Noah Spellich

The Quill #2: Video Games #4

March 3, 2025

The Elder Scrolls III: Morrowind

Morrowind coverI remember my first time playing an Elder Scrolls game. I was trying different games on the Xbox, something that, when I was around seven years old, was an endlessly exciting experience to me. Every new game put me in a different universe, in a manner of speaking. I would play maybe 10 minutes of one game before rummaging through my father’s collection for yet another. But then I got bored, and as I went through the hundred games I had already tried, the words on one caught my eye: Morrowind. In hindsight, the dragon behind the words drew my attention the most, I think, but I booted it up all the same.

From the second I stepped foot off the prison ship to the fishing village of Seyda Neen, the “tutorial” area of the game, I felt I was somewhere truly new. Clear water moved below me, and in the distance, a massive bug sat docile against a hill. After fumbling my way through the first interactions (of course, choosing whatever options sounded the coolest), I was set onto a world that I never would’ve seen otherwise. I was promptly killed by a rat.

This whole experience shaped my future as a gamer. I’ve played Elder Scrolls III: Morrowind extensively throughout the years, and somewhere along the lines, I figured out how to beat that rat. Since then, though, only a few times have I gotten the giddiness while starting a game that I felt when I awoke in the hold of that prison ship. At risk of sounding like a has-been, I’m not sure anything will ever strike me the same way as that moment.

That experience of a world you could never go to is what makes video games so culturally important as a form of expression. Poring over every scroll in the bookstore, comparing opposing historical accounts of events that never happened, I think I found my inquisitive mind in Morrowind. I am forever grateful, no matter where gaming goes from here, for that experience.

Available on Xbox One and Steam. 

—Aiden Gervais

The Quill #2: Video Games #5

March 3, 2025

The Drama around Obsidian Entertainment’s Avowed

Avowed coverObsidian Entertainment, a gaming development studio known for narrative-heavy games like Fallout: New Vegas and Outer Worlds has released a new title that has the opportunity to bring their name back into the public eye and save them from gradual marginalization. Avowed is the newest first-person RPG from Obsidian Entertainment.

To understand the situation, let’s first put Avowed into context. Avowed is based in the world of Eora, an IP created for Obsidian’s real-time strategy series Pillars of Eternity. Pillars met its success because of its generous Kickstarter contributors allowing the continued development of the games beyond normal budget constraints caused by the falling out of a deal with Microsoft. Obsidian would get back on its feet later after finding a publisher in Private Division for the sci-fi RPG The Outer Worlds, lauded by many as a spiritual successor to Fallout: New Vegas due to its narrative focus. All was not right, however, as The Outer Worlds had many criticisms, including its shorter-than-average story and the fact that it lacked game world outside of main story paths. There simply was not enough of a world for the player base of games like Pillars to become immersed, and the narrative focus bored the broader audience Obsidian had wished to attract to make up for this. Avowed comes at the tail end of this, starting development around when The Outer Worlds was released. The title is drawing inspiration from both major releases since the Studio’s financial crisis. Many believe it has the opportunity to make up for the shortcomings in Pillars’ less than stellar gameplay and graphics while keeping the identity players of the game had become attached to in the world of Eora.

All in all, Avowed has an opportunity to put Obsidian Entertainment back on the map for AAAgames. I personally am looking forward to seeing if the success of this title can fuel more titles for the series’ while still allowing their developers to avoid falling into a “use this IP or we’ll all go bankrupt” mindset. One of the greatest virtues of Obsidian Entertainment is its willingness to experiment, as any casual consumer of their games can attest, and losing that would be catastrophic when the current gamingindustry is so taken over by an overwhelming monotony of live service “free-to-plays.”

 —Aiden Gervais

The Quill #2: Sports Center

March 3, 2025

Nonverbal Cues: How Do Different Sports Use Them? 

bseball hand signalThe world of sports is full of nonverbal cues and language, which are often used in basketball, hockey, baseball, and rugby. But how are they used and what do they look like? Each of these sports have their own respective methods of nonverbally communicating key aspects of their game between players. Not every sport mentioned will get coverage here. However, of the two that do, the hope is that the language will become more understandable, both in terms of what it looks like and how it’s used in the game.

Baseball has always been a sport that doesn’t allow for much verbal communication. Therefore, players and coaches must utilize nonverbal cues to communicate. For instance, a catcher may discreetly hold out a signal of one, two, three, and so on, while his hand is behind the batter. This is meant to tell the pitcher what type of pitch to throw (e.g., one for a fastball, two for a curveball, etc.). Coaches can also give subtle instructions to players through the use of predetermined motions such as touching different parts on their bodies (e.g., the brim of a hat, belt, or nose). There are many other nonverbal signals used in baseball; however, to keep things short and sweet, this is all we’ll be able to cover on the sport for now.

Ice hockey is another sport that doesn’t allow for much verbal communication during a game due to its fast-paced nature. Therefore, players and coaches implement a number of their own nonverbal cues in-game to keep everyone on the same page. For example, you may see coaches waving their hands towards the boards that separate players from spectators. This is done as a way to signal to a player that they should move to that area to cover an opponent. In other cases, you may see them pointing to the middle of the ice. This is meant to show a player that they need to move to the center position (center ice) when on defense. Coaches may also perform a “chopping” motion with their hands, which is meant to signal a quick pass of the puck.

In the players’ case, quickly tapping a teammate’s hockey stick with another, while neither has the puck, is meant to indicate that they should be more alert and ready to receive the puck; a more forceful tap is meant to convey urgency. Lastly, if a player is across from a teamate with the puck and rapidly taps his stick on the ice, he’s trying to tell his teammate to pass the puck.

Sports can be very interesting when you know what to look for, so the next time you’re watching a favorite sporting event, keep an eye out for the nonverbal communication and ques that keep the games running smoothly

 —Seth VanEss, Sports Editor

The Quill #2: Self-Care Corner

March 3, 2025

Run the Day

Jenna's dogHaving a healthy mindset can aid in building a better self-care schedule. While following the typical routine advice of eating healthy, getting enough sleep, staying hydrated, and exercising can do many things for you (physically and mentally), there’s more to it! Changing up your routine, even if it were to benefit you, is difficult. Adding in healthy habits when you’re not accumulated to them, is just hard, but I have a piece of advice that helps me do it!

The other day, my friend sent me a picture at eight in the morning of the sourdough donuts she just made. Eight a.m. We’re second shifters, and we get done between 9 p.m. and midnight. How did this woman manage waking up and baking sourdough donuts before eight? So, I asked her just how she did that. Her answer?

Having an incentive.

Motivation.

For my friend, she loves the time alone. She is either reading or baking before her son wakes up and after her husband leaves for work. Her time alone is her incentive. I think that has to be the biggest piece of advice to help maintain a positive mindset: giving yourself a reason to keep going. A reason to not give up.

Incentives are hard to come by, especially when you’re simply struggling to get out ofbed in the morning. And trust me, I’m there some days, too. But what gets me up on those mornings? My dog (pictured above), who just wants to spend some time with me, to go on a walk or play. So, some mornings, my incentive is as little making sure I spend some time with her while enjoying my morning coffee.

Sometimes, there are bigger ones. My friend is in the process of starting her own sourdough business (starting with the options of cookies, donuts, and bagels), so she needs to get up and get baking if she wants her business to be successful. And for me, I want to have a shelf dedicated to my own work when I’m old and my grandkids run around me. If I want that, I gotta get a move on writing!

There’s one motivational quote that I think fits the idea of having an incentive to keep going pretty fantastically:

“Either you run the day or the day runs you.” Jim Roh

—Jenna Fintelmann, Self-Care Editor