Kate Farley

Originally, at the start of the semester, I had started out working on this timeline as a way to organize my thoughts for creating an interactive timeline using the internet, but it turns out I needed a lot more experience with code to become even remotely close to being able to accomplish this. In the mean time while I acquire the skills that I need, I will keep adding to this timeline as a way to look at House of Leaves in a more linear way.

The link below will show the website that I have started working on after using the Tiki-Toki timeline. I wanted a place to put all of my work so that I could potentially show it over a public medium. The Main Page shows a side bar that links to each of the projects that I have worked on this semester, including the House of Leaves Timeline. I will continue to use Dreamweaver so that I can be familiar with code. Some things that I want to fix with this are the formatting of each page, because as they are, it is not as easy to read as I would like it to be; another thing that I want to fix is to actually learn some more code because as I was typing I did not feel like I needed to know how I was formatting the text, just that it was actually working. I’ve somewhat expanded my knowledge of HTML 5 since starting this webpage, but it was because I started looking into tutorials based off of Processing.

My DH Website edited with Adobe Dreamweaver

Below is a Prezi that I created for another class this semester. I wanted to become familiar with how Prezi worked because I think it is more engaging and interactive compared to something like PowerPoint. I also wanted to prove that I could get my information across more effectively to an audience with using a DH type of presentation.

I’ve learned the most code this semester from Processing. Below is an example of a drawing pattern code that demonstrates the quicker the mouse is moved within a given area the larger an ellipse appears, and conversely the slower the mouse is moved across a given area the small the ellipse appears. There are a lot of small demonstrations on the Processing.org website, and I will definitely continue to work on this.

This picture shows the code that I wrote in order to have the pattern appear within a given area.

Sketch Board

The video below demonstrates what happens when the user presses “play” within the Processing frame.

Some things that I’ve learned this semester are to be patient with the software, hardware, and programs you are attempting to learn, and when in doubt watch the tutorials. I have also learned that it is better to be challenged when trying to learn code, and this can probably go for anything, because it forces you to actually learn the reasons behind why the code is set up in the way that it is. The last thing that I want to make sure that I show that I have learned is that my work is only worth something if I can make it public. I want people to know why DH is important and how it can make the humanities more accessible to non-scholarly audiences. I hope that by learning WordPress this will help me to do just that.

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